Offline progress that counts
The server resolves the battles you missed and brings back a full report: XP, gold, loot and levels.
Browser idle RPG · no download
Grimcrown keeps fighting while you live your life. Levels, loot, arena and guild wars move on — even offline.
Create a hero in a minute. No card, no download.
Why it sticks
Idle is the engine, not the whole game. The hero keeps the pace — you choose where to push.
The server resolves the battles you missed and brings back a full report: XP, gold, loot and levels.
Warrior, mage, archer or priest. Every level gives points; every point changes the fight.
Six rarities, nine slots, auto-equip and one-tap selling. The bag never decides for you.
Attack snapshots of real heroes, climb the weekly league and defend your rank with five defenses a day.
The whole guild chips away at one boss. Chests drop by damage, and the boss returns stronger.
Push through enemy zones, unlock new lands and take dungeon runs with an auto-assembled party.
Straight from the live build
Real screenshots — battle, hero, bag, map and arena. No staged mockups.
Screenshots from the current build.
Choose a class once
The class sets your weapon and skills. The build — where every stat point goes — is yours.
Before you start
No. The game runs in the browser on desktop and mobile. On Chromium you can install it to the home screen.
Yes. The server keeps the battles going and gives you a summary when you return. Offline progress has a cap, so short visits matter.
No. Purchases give gold, VIP and bag space; hero power comes from levels, stat points and gear you earn.
Ten minutes a day is enough to spend points, claim rewards and push a zone. More time means faster progress, not exclusive power.
Yes. The interface is built for touch, and the game installs as a PWA on Android and iOS.
Pick a class, name the hero and let the first battle start. The crown is a long way away.